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What is Museum VR and Museum AR ?

What is Museum VR and Museum AR ?1. Museum Virtual Reality (VR) is an immersive experience, requiring a headset.
2. Museum Augmented Reality (AR) adds an effect to an experience not requiring a headset.
3. While Virtual Reality (VR) is more immersive although it requires more hardware (headset), Augmented Reality (AR) provides more freedom for the user (using a tablet, smart phone or computer station). AR is revolutionizing the interaction between the user (museum visitor) and content.

4. Examples of museum VR:
British Museum Virtual Reality Tour with Oculus

The Met Cloisters, Small Wonders: The VR Experience

Google Arts & Culture App, Museum Virtual Tours

The Natural History Museum, London tour with Sir David Attenborough
Smithsonian American Art Museum Renwick Gallery WONDER 360

5. Examples of museum AR:
American Museum of Natural History Explorer

Cooper Hewitt, Smithsonian Design Museum, Immersion Room

Casa Batlló Virtual Augmented Guide

Clevland Museum of Art Artlens
Smithsonian Museum of Natural History Walk Among Dinosaurs

Resources:
1. Virtual reality at the British Museum: What is the value of virtual reality environments for learning by children and young people, schools, and families?
2. Museums and Virtual Reality: VR in the Grant Museum
3. 20,000-year-old artifacts, 21st-century technology
4. Take a Fantastic Virtual Reality Voyage into a 500-Year-Old Gothic Sculpture

I am currently working on three Augmented Reality (AR) museum exhibits please contact me if I can assist with your exhibit.
Please add any additional examples in the comments below, thanks! – Mark

About Mark Walhimer

Mark is Managing Partner of Museum Planning, LLC, a museum planning and exhibition project management firm of interactive educational environments for Science Centers, Children's Museums and Natural History Museums. You can reach Mark at mark@walhimer.com.

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