<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Museum Planning &#187; Exhibition Designer</title>
	<atom:link href="http://museumplanner.org/category/exhibitions/exhibition-design/designer/feed/" rel="self" type="application/rss+xml" />
	<link>http://museumplanner.org</link>
	<description>A blog of museum planning by an experienced exhibition designer</description>
	<lastBuildDate>Tue, 08 May 2012 05:47:57 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
		<item>
		<title>The 3/6/9/12 Rule</title>
		<link>http://museumplanner.org/the-36912-rule/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-36912-rule</link>
		<comments>http://museumplanner.org/the-36912-rule/#comments</comments>
		<pubDate>Sun, 27 Jun 2010 19:08:46 +0000</pubDate>
		<dc:creator>Mark Walhimer</dc:creator>
				<category><![CDATA[Children's Museum]]></category>
		<category><![CDATA[Exhibition Designer]]></category>
		<category><![CDATA[Hands On Exhibits]]></category>
		<category><![CDATA[3/6/9/12 Rule]]></category>

		<guid isPermaLink="false">http://museumplanner.org/?p=505</guid>
		<description><![CDATA[Great guideline from the Association of Children&#8217;s Museums 2010 Interactivity panel &#8220;The Changing Face of Technology in Children’s Museums&#8221;. The 3/6/9/12 rule: No computer screens before age 3, no internet before age 6, no electronic gaming until age 9 and no unsupervised internet before age 12.]]></description>
			<content:encoded><![CDATA[<p>Great guideline from the Association of Children&#8217;s Museums 2010 Interactivity panel &#8220;The Changing Face of Technology in Children’s Museums&#8221;.</p>
<p>The 3/6/9/12 rule:</p>
<p>No computer screens before age 3, no internet before age 6, no electronic gaming until age 9 and no unsupervised internet before age 12.</p>
<span id="pty_trigger"></span>]]></content:encoded>
			<wfw:commentRss>http://museumplanner.org/the-36912-rule/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Why Would Anyone Hire a Designer?</title>
		<link>http://museumplanner.org/why-would-anyone-hire-a-designer/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=why-would-anyone-hire-a-designer</link>
		<comments>http://museumplanner.org/why-would-anyone-hire-a-designer/#comments</comments>
		<pubDate>Thu, 02 Apr 2009 02:06:00 +0000</pubDate>
		<dc:creator>Mark Walhimer</dc:creator>
				<category><![CDATA[Exhibition Designer]]></category>

		<guid isPermaLink="false">http://museumplanner.org/why-would-anyone-hire-a-designer/</guid>
		<description><![CDATA[Almost all of my favorite projects didn&#8217;t have design help. City MuseumMutterExploratorium The places grew out of a passion to create. No one can design that, it happens. You can create a culture and an environment that fosters creativity, exploration and discovery, but you can&#8217;t design it.]]></description>
			<content:encoded><![CDATA[<p>Almost all of my favorite projects didn&#8217;t have design help.</p>
<p>City Museum<br />Mutter<br />Exploratorium</p>
<p>The places grew out of a passion to create.  No one can design that, it happens.  You can create a culture and an environment that fosters creativity, exploration and discovery, but you can&#8217;t design it.</p>
<span id="pty_trigger"></span>]]></content:encoded>
			<wfw:commentRss>http://museumplanner.org/why-would-anyone-hire-a-designer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

